![]() ![]() Battle Cry (1): This skill not only penalizes an opponent's attack power, but also their defense rating, and virtually nothing can be immune to its effect.Causes monsters to melee with the characters, meaning that non-unique ranged monsters will walk up and attack at melee range. Taunt (1): Prerequisite for Battle Cry and/or War Cry.Increased Speed (1): Entirely optional, but having a natural boost to the character's walk/run speed has its perks.Increased Stamina (1): Entirely optional, but usually taken as a prerequisite for the Increased Speed skill.Most only ever put one point due to the fact the skill bonus is only one point regardless of investment. Battle Command (1): Boosts skill levels.It is not recommended to invest more than two points due to the steep diminishing returns after level 2. Natural Resistance (1+): Passively boosts resistances.Iron Skin (1+): Passively boosts defense.Shout (1+): Increases party's defense, quite useful and doesn't suffer the diminishing returns found on many other skills.Has use in breaking up mobs of monsters in melee. ![]()
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